I got this in September with Dragon Quest but because of DQ, I waited so long to play it! I do enjoy the story a bit more then Rise of the Tomb Raider. I liked how tombs were handled in this game more then previous installments though. I hope we get to see more exploration/puzzle then combat in next installments but the combat system is pretty robust and is build upon the pillars put down in the last 2 games. I am currently on my 3rd playthrough trying to get through the difficulties. The different options for this provide a lot of replay and challenge. Also at one point will she finally be a “tomb raider”. lol. My one complaint in relation to DLC though (which will be listed separately), is that the cutscenes are the same regardless of how far in the game you are. So if you do stuff post game, the villain you KILLED is suddenly back and talking to you. At least make DLC quests time sensitive in the game so things don’t appear out of whack.

The Stats:

  • Released: June 29th, 2017
  • I started  it on December 30th, 2018 and beat it on January 9th, 2019
  • Time Played: About 30
  • My Rating: 7/10
  • Metacritic: 75 (PS4), 82 (XONE), 77 (PC),

Official Synopsis:

Experience Lara Croft’s defining moment as she becomes the Tomb Raider. In Shadow of the Tomb Raider, Lara must master a deadly jungle, overcome terrifying tombs, and persevere through her darkest hour. As she races to save the world from a Maya apocalypse, Lara will ultimately be forged into the Tomb Raider she is destined to be.

 

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